Ken Capelli


Color sketch for a one-page PSP game pitch, Dragon King, from a few years ago. Nothing fancy, just your garden vanilla variety fire dragon (with one-pages, it’s best to keep it simple and direct). It’s an okay scribble.

The pitch concept was fun: nominally a flying game (like our PSP After Burner: Black Falcon) but as a dragon, with the appropriate RPG meta-game wrapper… capturing princesses, eating errant knights, attacking castles, defending your lair, growing in power while spreading your range and progeny, all done with a bit of humor and a lot of AWESOME. I thought it would have been a lot of fun to make and play.

But then Lair came out on PS3, tanked, and killed the “genre” in the eyes of publishers (a craven, self-defeating lot) so the pitch never got much traction.

Color sketch for a one-page PSP game pitch, Dragon King, from a few years ago. Nothing fancy, just your garden vanilla variety fire dragon (with one-pages, it’s best to keep it simple and direct). It’s an okay scribble.
The pitch concept was fun: nominally a flying game (like our PSP After Burner: Black Falcon) but as a dragon, with the appropriate RPG meta-game wrapper… capturing princesses, eating errant knights, attacking castles, defending your lair, growing in power while spreading your range and progeny, all done with a bit of humor and a lot of AWESOME. I thought it would have been a lot of fun to make and play.
But then Lair came out on PS3, tanked, and killed the “genre” in the eyes of publishers (a craven, self-defeating lot) so the pitch never got much traction.

  1. fuckyeadragons reblogged this from kencapelli
  2. kencapelli posted this

powered by tumblr. themed by VADER.